Editing game

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template :game_screen place start: "you are at the entrance of a maze. you are also a tortilla chip. this is the result of a wizard's power, and you want to find him to be turned back into a person, because being a tortilla chip sucks." place wuss: "you are officially a wuss. however, you are also officially alive, as alive as a tortilla chip can be. you leave and live out the rest of your life as a tasty chip, until you are eaten by a hungry badger." place inside: "good for you, you didn't wuss out. however, you'll probably die, so in the end it won't really matter. anyhow, there are two paths in front of you." place left: "the wall closes behind you. there are two paths in front of you. one is dark and one is slightly red." place right: "the wall closes behind you. there are two paths in front of you. one is dark and one is slightly yellow." place dark: "you enter and a giant badger suddenly eats you. you didn't last long." place salsa: "you enter a room covered in salsa. it immediately covers you. all of a sudden a hungry badger comes by and eats you. you taste delicious." place cheese: "you walk into a room covered in nacho cheese. it immediately covers you as well, just as a hungry badger comes by. He is about to eat you, when he remembers that he is lactose intolerant. he quickly continues on his way, and you survive for now. You wipe the cheese off you and continue down the path." place badger: "you continue into a large circular room. there is a giant sleeping badger at one end. he is blocking the only way out. there's a stick and a rock in the room." place stick: "you poke the badger with the stick.it wakes up and, annoyed you poked it, eats you.." place rock:"you hide behind the rock, but it soon falls on you. you are dead." place nothing:"you do nothing. after a while the badger wakes up. you still do nothing. apparently no one told you badgers can still see you if you don't move. But, it appears no one told the badger that either, because it doesn't see you and continues on it's way." start.path inside:"enter", wuss:"leave maze" wuss.path start:"game over" inside.path left:"left", right:"right" left.path salsa:"take the red path", dark:"take the dark path" salsa.path start:"game over" dark.path start:"game over" right.path dark:"take the dark path", cheese:"take the yellow path" cheese.path badger:"continue" place.badger stick:"poke it with the stick", rock:"hide behind the rock", nothing:"do nothing" nothing.path start:"game over" rock.path start:"game over" nothing.path start:"to be continued"


Open Game in Another Window
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Please only delete your own game

Destroy

Sample Game

create a place called "start" for your starting place

place start:"You are in a park.  You see trees to the north and a path to the east"
place trees:"You are in a Japanese garden."
place river_edge:"The path ends at a river"
place in_the_river:"You walk into the river and drown."

start.path trees:north, river_edge:east
river_edge.path in_the_river:east!

image start:"images/park.JPG"
image river_edge:"images/water.JPG"
image trees:"images/trees.JPG"

You can use URLs for images. places are whole words starting with a lower-case letter

north, south, east, west will auto-fill their opposites, unless they end in ! then they are dead ends.

You can make a custom label for a path like: field.path mountain:"Go to the Mountains"